Kingdom of Dragonspine

Amtgard in Las Cruces and the Southwest

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ARTICLE VII:    AWARDS AND HONORS

(Several sections of this Article are overriden by the Amtgard Rules of Play. See Note 1.)

Section 1.    GENERAL INFORMATION

  1. Awards include any order, masterhood, title or knighthood.
  2. Awards granted to a person are considered to be held by all of their personas.
  3. No award is earned automatically and all awards are given at the discretion of those with the power to give them.
  4. The person granting and receiving an award cannot be the same person.
Section 2.    ORDERS

(See Note 1.)

  1. Orders are given by the Monarch and Regent for contributing in various ways to the kingdom, may be earned multiple times by multiple people, and should be increasingly difficult to earn as a member rises in each order.
  2. The Monarch and Regent may both grant Orders of the Dragon, Fa�ade, Garber, Lion, Owl, and Rose.
    1. Orders of the Dragon are for outstanding achievements in the arts.
    2. Orders of the Garber are for outstanding achievements in garbing.
    3. Orders of the Lion are for outstanding acts of service and leadership.
    4. Orders of the Owl are for outstanding achievements in the sciences, such as creation of swords and armor.
    5. Orders of the Rose are given for beneficial service to the kingdom. (See Note 1.)
    6. Orders of the Fa�ade are for outstanding roleplaying.
  3. The Monarch may grant Orders of the Flame, Griffon, Hydra, Jovius, Mask, Zodiac and Smith.
    1. Orders of the Flame are for outstanding service by a group.
      1. Only one Order of the Flame may be given per reign.
    2. Orders of the Griffon are for courage, chivalry, and honor on the field or in tournaments.
    3. Orders of the Hydra are for qualifying in seven cultural events during Crown Qualifications.
      1. Orders of the Hydra are typically given automatically.
    4. Orders of the Jovious are for having an outstanding positive attitude.
      1. Only one Order of the Jovious may be given per reign.
    5. Orders of the Mask are for outstanding portrayal of persona.
      1. Only one Order of the Mask may be given per reign.
    6. Orders of the Zodiac are for outstanding contributions to the kingdom in a single month.
      1. Only one Order of the Zodiac may be given per month.
    7. Orders of the Smith are for sponsoring events, workshops, tournaments, or quests.
  4. The Monarch may grant Orders of the Warrior for fighting ability in tournaments, with a different level order being earned for winning a certain number of fights in a row.
    1. Losing a fight, forfeiting a fight, not fighting in an event, and the end of a tournament all end a streak of wins.
    2. Orders of the Warrior may be given for battlefield prowess.
      1. Orders of the Warrior above fifth level are typically only awarded for tournaments.
    3. A 1st-level Order of the Warrior is earned by winning three fights in a row and is represented by a Snake on a green favor.
    4. A 2nd-level Order of the Warrior is earned by winning five fights in a row and is represented by a Boar on a blue favor.
    5. A 3rd-level Order of the Warrior is earned by winning seven fights in a row and is represented by a Mongoose on a red favor.
    6. A 4th-level Order of the Warrior is earned by winning nine fights in a row and is represented by a Bear on a brown favor.
    7. A 5th-level Order of the Warrior is earned by winning eleven fights in a row and is represented by a Hawk on a rust-colored favor.
    8. A 6th-level Order of the Warrior is earned by winning thirteen fights in a row and is represented by a Wolf on a gray favor.
    9. A 7th-level Order of the Warrior is earned by winning fifteen fights in a row and is represented by a Tiger on an orange favor.
    10. A 8th-level Order of the Warrior is earned by winning seventeen fights in a row and is represented by a Panther on a black favor.
    11. A 9th-level Order of the Warrior is earned by winning nineteen fights in a row and is represented by a Dragon on a purple favor.
    12. A 10th-level Order of the Warrior (�Warlord�) is earned by winning twenty-one fights in a row and is represented by a gold Phoenix on a red favor with a yellow border.
Section 3.    MASTERHOOD

  1. Masterhood is bestowed at the discretion of the Monarch for excellence in the fighting or service aspects of Amtgard.
  2. Masterhood may be given for excellent service to the kingdom.
    1. Masterhood may be given in the Orders of the Dragon, Flame, Garber, Griffon, Hydra, Lion, Owl, Rose, and Smith, and for reeving.
    2. The criterion for a service masterhood is ten orders in the masterhood being granted.
    3. The criteria for Master Reeve is at least twelve weeks experience as a reeve and excellence as a reeve.
    4. The Monarch may create other service masterhoods, such as Jovious, Zodiac, Mask.
  3. Masterhood (�class masterhood�) may be given to outstanding members of the fighting guilds.
    1. The Monarch should consult the guildmaster of a class before granting a class masterhood.
    2. The basis for awarding someone a class masterhood should be exemplifying the class, thorough knowledge of the class rules and concept, good roleplay, and possession of quality garb and equipment for the class.
Section 4.    KNIGHTHOOD

  1. The Monarch may knight people into any of the four orders of knighthood for the greatest contributions to Amtgard.
  2. Candidates for knighthood should have achieved the criteria listed for that knighthood and have the approval of the Circle of Knights.
  3. Achievement of the listed criteria does not automatically confer knighthood.
  4. Leadership and the knightly virtues are prerequisites to earning knighthood.
  5. The four orders of knighthood are Crown, Flame, Serpent and Sword.
    1. Knight of the Crown is a civil order for exemplary leadership in the highest echelons of the kingdom and its sponsored chapters.
      1. The criteria for becoming qualified for Knight of the Crown is to serve as a member of the Monarchy (Monarch, Regent, Champion, Guildmaster of Reeves, or Prime Minister) three times in at least three different offices or twice as Monarch, which special consideration being given to those serving repeatedly in offices of a sponsored chapter of the kingdom. (See Note 1.)
      2. A Knight of the Crown may wear a white belt trimmed with gold.
    2. Knight of the Flame is a service order for exemplary contributions and service to Amtgard.
      1. Masterhood of the Lion, Rose, Smith or Flame qualifies a person for this knighthood. (See Note 1.)
      2. A Knight of the Flame may wear a white belt trimmed with red.
    3. Knight of the Serpent is an achievement order for excellence in the arts and sciences.
      1. Masterhood of the Dragon, Owl, Garber or Hydra qualifies a person for this knighthood. (See Note 1.)
      2. A Knight of the Serpent may wear a white belt trimmed with green.
    4. Knight of the Sword is a military order for exemplary fighting skills, battlefield prowess, and honor.
      1. Earning two of the five military titles (Warmaster, Weaponmaster, Warlord, Defender, and Master Griffon) qualifies a person for this knighthood. (See Note 1.)
      2. A Knight of the Sword may wear a white belt trimmed with silver.
  6. White or near-white belts and baldrics, spurs, and unadorned chains are reserved for knights.
    1. White belts, near-white belts, and belts that are more than half white are reserved for knights.
    2. Non-knights may wear Chains with emotional, spiritual, or familial significance.
    3. The Monarch, Champion, and the Guildmaster of Knights shall enforce rules concerning garb reserved for knighthood.
  7. Knights may choose to take squires.
    1. Red belts, near-red belts, and belts that are more than half red are reserved for squires.
    2. A person must be a member of Amtgard for twelve weeks before they may become a squire.
  8. Knights and squires may choose to take pages or men-at-arms
    1. The garb of a page is a yellow belt.
    2. The garb of a man-at-arms is a black belt trimmed with silver.
      1. A plain black belt is also commonly used in Dragonspine to signify a man-at-arms.
    3. A person must be a member of Amtgard for twelve weeks before they may become a page or man-at-arms.
  9. A knighthood may be removed by a two-thirds vote of the Circle of Knights, a two-thirds vote of the Althing, and the approval of the Monarch.
Section 5.    TITLES OF NOBILITY

  1. The Monarch may bestow any title of nobility for serving with distinction in the offices of the kingdom or for exemplary service to the kingdom.
  2. Unless otherwise stated, the offices served in must be at the kingdom level to qualify for the titles listed below.
  3. Although all titles are granted at the discretion of the Monarch, the following criteria is suggested for members who serve with distinction.
    1. Grand Duke (Grand Duchess) may be granted for serving two complete terms as Monarch and is addressed as �Your Grace.�
    2. Archduke (Archduchess) may be granted for serving one complete term as Monarch and one complete term as Regent and is addressed as �Your Grace.�
    3. Duke (Duchess) may be granted for serving one complete term as Monarch and is addressed as �Your Grace.�
    4. Count (Countess) may be granted for serving one complete term as Regent or one complete term as Monarch of a Principality and is addressed as �Your Excellency.�
    5. Marquis (Marquise) may be granted for serving twice as, or two of the three positions of, Guildmaster of Reeves, Champion, or Prime Minister and is addressed as �Your Excellency.�
    6. Viscount (Viscountess) may be granted for earning the titles of Defender and Weaponmaster and is addressed as �Your Excellency.�
    7. Baron (Baroness) may be granted for serving one complete term as Prime Minister, one complete term as Monarch of a Duchy, or one complete term as Regent of a Principality and is addressed as �Your Excellency.�
    8. Defender (Defender) may be granted for serving one complete term as Champion or one complete term as Champion of a Principality and is addressed as �Defender.�
    9. Walker of the Middle (Walker of the Middle) may be granted for exemplification of the ideals and conduct of a Reeve and has no special mode of address.
    10. Baronet (Baronetess) may be granted for serving as a pro-tem officer of the Monarchy and is address as �Your Lordship� or �Your Ladyship.�
    11. Lord (Lady) may be granted for serving one complete term as Monarch of a Barony, or one complete term as Regent of a Duchy, or at the discretion of the Monarch for excellent and continued service to Amtgard, and is addressed as �Your Lordship� or �Your Ladyship.�
  4. Nobles may choose to take pages or men-at-arms in the same manner as knights or squires.
  5. A title of nobility may be removed by a two-thirds vote of all kingdom nobles, a two-thirds vote of the Althing, and the approval of the Monarch.
Section 6.    ORDER OF PRESTIGE

  1. The Order of Prestige exists for purposes of roleplay to determine the rank of each person in the kingdom.
  2. Rank in the Order of Prestige grants no special powers or duties to the holder of a title or position.
  3. The Order of Prestige is as follows:
    1. Monarch
    2. Regent
    3. Champion
    4. Guildmaster of Reeves
    5. Prime Minister
    6. Grand Duke
    7. Archduke
    8. Duke
    9. Heir Apparent
    10. Marquis
    11. Viscount
    12. Baron
    13. Knight
    14. Defender
    15. Walker of the Middle
    16. Baronet
    17. Lord
    18. Warlord and Masters of a service order or class
    19. Captain of the Guard
    20. Scribe, Herald, and Jester
    21. Current Weaponmaster
    22. Current Warmaster, current Arts and Sciences Champion
    23. All other guildmasters
    24. All other court positions
    25. Royal guardsmen
    26. Company or Household head
    27. Squire
    28. Reeve
    29. Company or House officer
    30. Page or Man-at-Arms
    31. Peasantry
Notes

1. This article has been affected by amendment VII.